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Description
In a world without Depth of Field...
This is what an urban camouflage pattern could look like.
Done for a secret ninja project.
This is a derivative of of my Kabul South Stripe pattern designed for Afghan cities and gray deserts, except cutout to simplify the texture, and without any depth features caused by gradients or dithering. By the way, the only way no depth of field would be possible is if you had an inconceivably high f-stop on your camera or if depth of field wasn't programmed into the game.
In either case, here's a pattern that would be applicable for your situation.
Model courtesy of PEO Soldier of the US Army. [link]
This is what an urban camouflage pattern could look like.
Done for a secret ninja project.
This is a derivative of of my Kabul South Stripe pattern designed for Afghan cities and gray deserts, except cutout to simplify the texture, and without any depth features caused by gradients or dithering. By the way, the only way no depth of field would be possible is if you had an inconceivably high f-stop on your camera or if depth of field wasn't programmed into the game.
In either case, here's a pattern that would be applicable for your situation.
Model courtesy of PEO Soldier of the US Army. [link]
Image size
1361x3773px 1.21 MB
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